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- #Tvpaint 11 export as mov on pc movie
- #Tvpaint 11 export as mov on pc 720p
- #Tvpaint 11 export as mov on pc 1080p
Its put some fears of quality loss into perspective. I hope you are not planning on 35 mm filmout - it's expensive and not worth a dime. I saw no change from what I saw on my computer.
#Tvpaint 11 export as mov on pc 1080p
I've made a feature film with TVP and Vegas Pro as my NLE and once I saw it projected on an iMAX screen at the DigiPen school in Seattle and was stunned at how pure my 1080p lines looked even standing close to the screen. The same goes for KeyFraming and rendering other effects, you should test if there will be a difference between 2K and 4K. Make some tests and see if it's worth it (using 4K).
#Tvpaint 11 export as mov on pc 720p
TVP can perhaps handle 4K in pencil test stage but again, I think you should conduct a few tests simulate a scene about 30 seconds long with many color layers and a camera move (and sound, of course, perhaps 2 or 3 layers) and see how the opaquing goes - I doubt anything will run in real time and I believe colorists should be able to playback their work in real time too.įor editing I think you will always need to down res to 720p, otherwise you could go through hell within your NLE and why put yourself through that? Now if converting a scene from 4k to 720p or 2K is going to make a big difference in rendering time. My personal opinion is that for 2D, by which I mean flat art and not 2&1/2 D, it will make little difference, whereas 3D productions can get pretty close to live action film (isn't that what they want after all?) and there you might see a benefit from 4K. My additional suggestion is to make a comparison test, which any decent finishing lab should help you with for free, if there is genuine probability that they would be awarded the final job. While I was reading your post I was already thinking of my response, which turned out to be exactly what ZigO wrote. Thank you for your time and look forward to hearing from you!
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Or just have all our source in 2K and believe in up-scaling and that we can re-export the 2K frames from TVPaint to 4K? Have all source material (animation & backgrounds) in resolutions 4K and up? So in summary what would be a better situation: Now correct me if i'm wrong but up-scaling bitmaps from 2K to 4K will cause artifacts, jaggies or other distortions to the animators lines and background artist's scenes? Isnt the 'rule' working with bitmaps always to go from large resolutions down to smaller ones? The 2K camp believes that it wont matter because up-scaling will solve this problem or that we just render the 2K source at twice the size.
#Tvpaint 11 export as mov on pc movie
Now I have been reading up on the whole 2K vs 4k Digital Cinema debate and I know people wont see the difference after a certain amount of distance, etc, etc and that the whole 4K resolution is marketing sham and its about frame rate and bitrate rate, etc etc.īut it still somehow bothers me knowing that the industry is now pushing for this whole 4K Home Cinema experience, and when the film will be done in 2 years that we wont be able to experience the movie natively in 4K on home screens and displays some time down the line.
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I am confident our systems will handle it, 16gb of RAM, i5 processors and a 1TB drive 7200 RPM and 15TB of server storage, and working with proxy's. I personally feel that it would be shame not to have the source project in 4K and export it to to 2K. We have some people in our team saying that 4K is a waste of time and resources and that we should just focus on working in 2K. We are about to start production on a feature film and we are currently trying to figure out if we should work in a 2K or 4K. I am new to TVPaint and have worked previously with Toon Boom and other vector based software. I have a few questions about which recommended resolutions we should work in and how will it effect the output down the production line. First time poster and TVPaint user here so be gentle